Players: 289
Tournaments: 147
Games Played: 2682
Total Appearances: 3244
Times are displayed as GMT.
Current date and time: 2024-11-25 04:03
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WxW Shopper Tournament
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Ammo:
Power:
Crates:
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- 3 worms per team, one team per player.
- Rules are: Wall Before Attack, Crate Before Attack, Attack From Rope.
- In case of a cow, the player at fault needs to skip their next turn. If your opponent doesn't skip, you win by default, but play the game until the end, and check the replay to see if your claim was correct or not. If it wasn't, the game is not void. No equal damage, no plopping/killing own worms, no "I'll just get the crate".
- Use a regular sized WxW map. If you host, your opponent can veto your choice of map and ask for a different or simpler one. Note that if you light up, it means you accepted the offered map, no second thoughts.
- In case of a draw, rematch with 2 worms. Be sure to tell the moderator so we'll know what keeps you so long.
- If your opponent doesn't show up or is unresponsive 10 minutes after your pairing was announced - according to the moderator's clock -, you proceed to the next round.
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